env.skyColor 	= (80;80;40)
env.ambientColor= (70;70;50)
env.fogColor	= (110;110;60)
env.sunHeight	= 0.5f
env.hasCloud 	= TRUE
env.cloudColor	= (40;40;30)

scene.trailLeftColor	= (80;80;180)
scene.trailRightColor	= (180;80;80)

scene.basisUTile	= 6.0f
scene.basisVTile	= 6.0f
scene.basisIsWater	= TRUE
scene.gateColor	= (0;255;0)

scene.invisibleObjects = stubs
scene.uncollidableObjects = stems
scene.unshadedMaterials = torch, lava, stone, tree
